Hello everyone! Over the past week, I have been working on two new and exciting updates to my soon-to-be-released game, Crumbling World. These updates will introduce a new type of enemy that is sure to give players a challenge: the archer. These new enemies will increase the excitement of the game substantially, as they are able to move quickly and wield a long-range attack, which is sure to be lethal if players aren’t careful. In addition to this new enemy, I have been refining the game control, which will allow for a more natural behavior and efficient movement as players navigate their characters throughout the game.