Have you ever wondered how a player’s character is animated with all of the statistics available in the user interface (UI)? This week, I was working on the UI for my upcoming game, Crumbling World, when I realized that I could share how I have used the Render Texture feature to display a player’s character within the user interface. Hopefully, sharing my experience on this topic will help to assist you on your own game development journey. Without further delay, let’s get started!